Frequently Asked Questions (FAQ):
- What exactly is S-COPTER: Trials of Quick Fingers and Logic?
- What engine is your game running on?
- On what platforms are you planning to release your game?
- What are the system requirements for S-COPTER?
- What game modes will be available?
- Is there a possibility to play over the network?
- How many players can join the cooperation and versus mode?
- Can I participate in beta-testing?
- How much will S-COPTER cost?
- When will the S-COPTER: Trials of Quick Fingers and Logic be released?
- Where can I buy your game?
- Do you planning on releasing DLC?
- Will there be support for a gamepad?
- In what languages will S-COPTER be available?
- Do you believe in UFO, Yeti, Loch Ness monster or Elvis’ death?
1: What exactly is S-COPTER: Trials of Quick Fingers and Logic?
A: It’s a combination of an arcade game, a platformer and a bit of a puzzle game. The ability to plan a few steps ahead joins here with a quick eye and even quicker fingers.
2: What engine is your game running on?
A: We are using Unity Engine.
3: On what platforms are you planning to release your game?
A: At the moment we are focusing on a PC (Windows) version only. If our game succeeds, then we will want to make a port for Linux and Mac. After that we would want to make versions for consoles. We are also thinking about mobile versions for Android and iOS but we haven’t decided yet.
4: What are the system requirements for S-COPTER?
A: Because the game is still in development, we cannot specify any requirements at this stage. However we are trying to optimize everything, so that you could run our game even on the analog watch :)
5: What game modes will be available?
A: Players will have possibility to choose between three game modes: singleplayer, cooperation and versus on specific maps.
6: Is there a possibility to play over the network?
A: No, there will only be a local game mode on one machine.
7: How many players can join the cooperation and versus mode?
A: Cooperation mode was created only for two players. Versus mode was designed also for two players, but we are currently testing possibility of having up to four players.
8: Can I participate in beta-testing?
A: There are no open beta tests at this moment – but we will inform you, if there’s one.
9: How much will S-COPTER cost?
A: We didn’t determine any price yet, however you can sleep tight – we don’t want to charge more than the NASA asks for space travel :)
10: When will the S-COPTER: Trials of Quick Fingers and Logic be released?
A: As soon as possible :)
11: Where can I buy your game?
A: Our goal is to make S-COPTER available on most popular digital distribution services, such as Steam, GOG or Desura.
12: Do you planning on releasing DLC?
A: It’s hard for us to answer this particular question. We want to support our game after launch, and it’s very possible that we will release some extra content (such as new maps). However, everything will be free of charge. You will only pay once for our game and that’s it.
13: Will there be support for a gamepad?
A: Of course! Although most of us are hardcore PC gamers, we realize that not everybody likes oldschool gear such as keyboard :) Unfortunately, due to different control problems, only gamepads compatible with Xbox 360 will be supported.
14: In what languages will S-COPTER be available?
A: As for now, we have only one version – English. But we do not exclude the possibility of translating our game into other languages.
15: Do you believe in UFO, Yeti, Loch Ness monster or Elvis’ death?
A: We haven’t been authorized to answer these questions.